Geopoiesis
A downloadable game for Windows
So, the theme was "Upgrade" and I thought, maybe we could have a ball of mud, and to try and help that ball of mud support life, so upgrading it as it passes through deep time.
So, about 99% of what I want to do with this are missing, but I think I am going to updated it over time.
I can't really call the result a "game" but I gave it a go, might give it some more time at some point.
Came up with the name after a quick thesaurus google for Terraforming.
Images if not generated in code I have made myself or pulled off google searches (the G-Type star was from google)
All shaders are written by me, and the code for the sphere is also mine, but I started writing that in Unity years ago and re wrote it here for MonoGame, I think it could become a useful bit of code for rendering whole planets, maybe….
Audio was from the ever awesome site https://soundimage.org/
All the services I use in here have been ripped out of my own engine code and repurposed for this project.
If you are interested in the code, then you can get ALL the source code to Geopoiesis here (https://github.com/NemoKradXNA/GameJams )
If you are interested in my MonoGame engine, then please feel free to pop along to my Patreon and have a look. I also infrequently post about my other MonoGame and Unity hobby work there too. Check it out here [https://www.patreon.com/NemoKrad]
Anyway, here is my attempt for MonoGameJam4….
Updated on 18/01/2022 after UwWlol found a bug with cultural settings for SpriteFont draw calls, thanks to Kat Purpy for the suggested fix too :D
Status | Released |
Platforms | Windows |
Author | NemoKrad |
Genre | Simulation |
Download
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